Responsive layout manager
Responsive design is an approach to develop user interfaces that render well on a variety of devices with different window and screen sizes. The viewer proximity is also considered as part of the viewing context. Content, design, and performance are factored across all devices to ensure usability and satisfaction.
Starting with isCOBOL 2019R1 screen sections can now be responsive, allowing the controls to be resized, moved or hidden based on the window’s horizontal size when running in stand-alone, Thin Client and WebClient environments.
GUIs can adapt to multiple devices, screen sizes, and screen resolutions, allowing the user to resize an application window or rotate a screen, a required behavior in the era of mobile devices and mobile-first development.
Responsive breakpoints can be customized to better handle any kind of device, and GUI elements can be hidden or shown based on window size and screen resolution.